Shahriar Farzanehfar is an Architect with professional experience in commercial and residential projects. One of his most recent projects was a private villa for a client that consisted of renovating the first floor and adding a second floor.
“The major challenge in this project was lighting it to the impress the client,” he says. Below, Shahriar describes the techniques he used to light the building, resulting in this impressive visualization:
Shahriar’s lighting technique:
- Set the camera:
2. Next, I used a source light that I downloaded from revitcity.com called “studio lamp”.
3. I then used a systematic arrangement for the lamps around the scene, especially in the false ceiling.
4. One of the most important parts in this process is to define the material for all objects. For example, to assign a material for the floor in this project, I needed to select a material and consider an appropriate number for its reflectivity. To achieve the right amount of reflectivity, I rendered the image at low quality to test it and see how it looked.
5. I also set up the model and rendered it to check the lighting of the scene.
As shown above, the figure scene lighting is low, so I increased the lamp lighting (in the edit type section), using the settings shown below. With these settings, the intensity of the lighting doubled.
This process taught me just how useful test rendering my scenes is to getting the lighting and materials just right. By rendering frequently at low quality, I was able to resolve the appearance issues step by step. At the end, when the scene is where I want it to be, I render it in high resolution. Seeing the result of that perfected, final image is the best.